// Created by Crowbar 0.71
====== File Size ======
	1,579,134
====== File Seek Log ======
	0 - 83 MDL File Header 00 (Actual version: 53; override version: 53); MDL File Header 00 (Actual version: 53; override version: 53)
	84 - 699 MDL File Header 01; MDL File Header 01
	700 - 1,211 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2E 2E 5C 2E 2E ... ]
	1,212 - 20,731 theMdlFileData.theBones 80
	20,732 - 23,675 theMdlFileData.theAttachments 32
	23,676 - 23,687 theMdlFileData.theHitboxSets 1
	23,688 - 23,767 [ERROR] Unread bytes (non-zero) [ 4B 4C 0C 03 4D 09 0B 05 06 07 4E 4F 3F 40 0D 12 10 15 16 17 18 ... ]
	23,768 - 32,507 [ERROR] [End offset is incorrect] [ERROR] theMdlFileData.theAnimationDescs 95; [23768 - 23791] anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	23,792 - 23,795 anAnimationDesc.anAnimation [ads_in_anim] (unused empty data structure at the end of the list)
	23,796 - 23,860 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 28 22 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	23,861 - 23,864 anAnimationDesc.anAnimation [ads_out_anim] (unused empty data structure at the end of the list)
	23,865 - 23,867 anAnimationDesc.anAnimation [ads_out_anim] alignment [ B9 06 00 ]
	23,868 - 23,952 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	23,953 - 23,956 anAnimationDesc.anAnimation [ads_in_anim_alt1] (unused empty data structure at the end of the list)
	23,957 - 23,959 anAnimationDesc.anAnimation [ads_in_anim_alt1] alignment [ B8 06 00 ]
	23,960 - 24,043 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	24,044 - 24,061 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	24,062 - 24,065 anAnimationDesc.anAnimation [ads_out_anim_alt1] (unused empty data structure at the end of the list)
	24,066 - 24,067 anAnimationDesc.anAnimation [ads_out_anim_alt1] alignment [ 00 00 ]
	24,068 - 24,136 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 24 45 00 00 00 00 00 00 00 00 00 00 00 ... ]
	24,137 - 24,140 anAnimationDesc.anAnimation [ads_in_anim_alt2] (unused empty data structure at the end of the list)
	24,141 - 24,143 anAnimationDesc.anAnimation [ads_in_anim_alt2] alignment [ B8 06 00 ]
	24,144 - 24,228 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	24,229 - 24,232 anAnimationDesc.anAnimation [ads_out_anim_alt2] (unused empty data structure at the end of the list)
	24,233 - 24,235 anAnimationDesc.anAnimation [ads_out_anim_alt2] alignment [ B7 06 00 ]
	24,236 - 24,319 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	24,320 - 24,337 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	24,338 - 24,341 anAnimationDesc.anAnimation [ads_in_anim_alt3] (unused empty data structure at the end of the list)
	24,342 - 24,343 anAnimationDesc.anAnimation [ads_in_anim_alt3] alignment [ 00 00 ]
	24,344 - 24,412 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 50 68 00 00 00 00 00 00 00 00 00 00 00 ... ]
	24,413 - 24,416 anAnimationDesc.anAnimation [ads_out_anim_alt3] (unused empty data structure at the end of the list)
	24,417 - 24,419 anAnimationDesc.anAnimation [ads_out_anim_alt3] alignment [ B7 06 00 ]
	24,420 - 24,503 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	24,504 - 24,515 anAnimationDesc.anAnimation (frameCount = 21; sectionFrameCount = 21)
	24,516 - 24,519 anAnimationDesc.anAnimation [run_anim] (unused empty data structure at the end of the list)
	24,520 - 24,596 [ERROR] Unread bytes (non-zero) [ 15 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F8 7F 00 00 00 ... ]
	24,597 - 24,600 anAnimationDesc.anAnimation [run_anim_layer] (unused empty data structure at the end of the list)
	24,601 - 24,603 anAnimationDesc.anAnimation [run_anim_layer] alignment [ B6 06 00 ]
	24,604 - 24,688 [ERROR] Unread bytes (non-zero) [ 00 00 04 42 05 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	24,689 - 24,692 anAnimationDesc.anAnimation [fire_anim_layer] (unused empty data structure at the end of the list)
	24,693 - 24,695 anAnimationDesc.anAnimation [fire_anim_layer] alignment [ B6 06 00 ]
	24,696 - 24,779 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 05 00 00 00 34 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	24,780 - 24,807 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1)
	24,797 - 24,798 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	24,799 - 24,802 anAnimationDesc.anAnimation [fire_anim_layer_ads] (unused empty data structure at the end of the list)
	24,803 - 24,803 anAnimationDesc.anAnimation [fire_anim_layer_ads] alignment [ 00 ]
	24,804 - 25,055 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 04 9B 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,056 - 25,077 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	25,078 - 25,087 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 ]
	25,088 - 25,185 [ERROR] [End offset is incorrect] anAnimation.thePosV.theAnimXValues (accumulatedTotal = 155)
	25,149 - 25,152 anAnimationDesc.anAnimation [@ads_out_onehanded_seq] (unused empty data structure at the end of the list)
	25,153 - 25,155 anAnimationDesc.anAnimation [@ads_out_onehanded_seq] alignment [ B5 06 00 ]
	25,156 - 25,185 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,186 - 25,189 anAnimationDesc.anAnimation [@ads_in_onehanded_seq] (unused empty data structure at the end of the list)
	25,190 - 25,191 anAnimationDesc.anAnimation [@ads_in_onehanded_seq] alignment [ 00 00 ]
	25,192 - 25,240 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,241 - 25,244 anAnimationDesc.anAnimation [@ads_in_onehanded_seq_alt1] (unused empty data structure at the end of the list)
	25,245 - 25,247 anAnimationDesc.anAnimation [@ads_in_onehanded_seq_alt1] alignment [ B4 06 00 ]
	25,248 - 25,331 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,332 - 25,353 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	25,354 - 25,363 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 ]
	25,364 - 25,613 [ERROR] [End offset is incorrect] anAnimation.thePosV.theAnimXValues (accumulatedTotal = 186)
	25,425 - 25,428 anAnimationDesc.anAnimation [@ads_in_onehanded_seq_alt2] (unused empty data structure at the end of the list)
	25,429 - 25,431 anAnimationDesc.anAnimation [@ads_in_onehanded_seq_alt2] alignment [ B4 06 00 ]
	25,432 - 25,516 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,517 - 25,520 anAnimationDesc.anAnimation [@ads_out_onehanded_seq_alt2] (unused empty data structure at the end of the list)
	25,521 - 25,523 anAnimationDesc.anAnimation [@ads_out_onehanded_seq_alt2] alignment [ B4 06 00 ]
	25,524 - 25,608 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,609 - 25,612 anAnimationDesc.anAnimation [@ads_in_onehanded_seq_alt3] (unused empty data structure at the end of the list)
	25,613 - 25,615 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation [@ads_in_onehanded_seq_alt3] alignment [ B3 06 00 ]
	25,614 - 25,617 anAnimationDesc.anAnimation [@ads_out_onehanded_seq_alt1] (unused empty data structure at the end of the list)
	25,618 - 25,619 anAnimationDesc.anAnimation [@ads_out_onehanded_seq_alt1] alignment [ F0 41 ]
	25,620 - 25,700 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 B8 ... ]
	25,701 - 25,704 anAnimationDesc.anAnimation [@ads_out_onehanded_seq_alt3] (unused empty data structure at the end of the list)
	25,705 - 25,707 anAnimationDesc.anAnimation [@ads_out_onehanded_seq_alt3] alignment [ B3 06 00 ]
	25,708 - 25,976 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,977 - 25,980 anAnimationDesc.anAnimation [idle_anim] (unused empty data structure at the end of the list)
	25,981 - 25,983 anAnimationDesc.anAnimation [idle_anim] alignment [ B2 06 00 ]
	25,984 - 26,067 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,068 - 26,083 anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1)
	26,084 - 26,114 [ERROR] Unread bytes (non-zero) [ 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4C 27 02 00 00 ... ]
	26,115 - 26,116 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	26,117 - 26,120 anAnimationDesc.anAnimation [idle_ads_anim] (unused empty data structure at the end of the list)
	26,121 - 26,123 anAnimationDesc.anAnimation [idle_ads_anim] alignment [ 00 00 00 ]
	26,124 - 26,160 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,161 - 26,164 anAnimationDesc.anAnimation [idle_anim_alt1] (unused empty data structure at the end of the list)
	26,165 - 26,167 anAnimationDesc.anAnimation [idle_anim_alt1] alignment [ B2 06 00 ]
	26,168 - 26,252 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,253 - 26,256 anAnimationDesc.anAnimation [idle_ads_anim_alt1] (unused empty data structure at the end of the list)
	26,257 - 26,259 anAnimationDesc.anAnimation [idle_ads_anim_alt1] alignment [ B1 06 00 ]
	26,260 - 26,343 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,344 - 26,359 anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1)
	26,360 - 26,390 [ERROR] Unread bytes (non-zero) [ 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 98 26 02 00 00 ... ]
	26,391 - 26,392 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	26,393 - 26,396 anAnimationDesc.anAnimation [idle_anim_alt2] (unused empty data structure at the end of the list)
	26,397 - 26,399 anAnimationDesc.anAnimation [idle_anim_alt2] alignment [ 00 00 00 ]
	26,400 - 26,436 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,437 - 26,440 anAnimationDesc.anAnimation [idle_ads_anim_alt2] (unused empty data structure at the end of the list)
	26,441 - 26,443 anAnimationDesc.anAnimation [idle_ads_anim_alt2] alignment [ B1 06 00 ]
	26,444 - 26,528 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,529 - 26,532 anAnimationDesc.anAnimation [idle_anim_alt3] (unused empty data structure at the end of the list)
	26,533 - 26,535 anAnimationDesc.anAnimation [idle_anim_alt3] alignment [ B0 06 00 ]
	26,536 - 26,619 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,620 - 26,629 anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1)
	26,630 - 27,111 [ERROR] [End offset is incorrect] anAnimation.theRotV.theAnimYValues (accumulatedTotal = 65)
	26,713 - 26,716 anAnimationDesc.anAnimation [idle_onehanded_anim] (unused empty data structure at the end of the list)
	26,717 - 26,719 anAnimationDesc.anAnimation [idle_onehanded_anim] alignment [ B0 06 00 ]
	26,720 - 26,803 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,804 - 26,825 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1)
	26,821 - 26,822 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	26,823 - 26,826 anAnimationDesc.anAnimation [idle_ads_onehanded_anim] (unused empty data structure at the end of the list)
	26,827 - 26,827 anAnimationDesc.anAnimation [idle_ads_onehanded_anim] alignment [ 00 ]
	26,828 - 26,896 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 6C 25 02 00 00 00 00 00 00 00 00 00 00 ... ]
	26,897 - 26,900 anAnimationDesc.anAnimation [idle_onehanded_anim_alt1] (unused empty data structure at the end of the list)
	26,901 - 26,903 anAnimationDesc.anAnimation [idle_onehanded_anim_alt1] alignment [ AF 06 00 ]
	26,904 - 26,988 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,989 - 26,992 anAnimationDesc.anAnimation [idle_ads_onehanded_anim_alt1] (unused empty data structure at the end of the list)
	26,993 - 26,995 anAnimationDesc.anAnimation [idle_ads_onehanded_anim_alt1] alignment [ AF 06 00 ]
	26,996 - 27,079 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,080 - 27,095 anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1)
	27,096 - 27,111 [ERROR] Unread bytes (non-zero) [ 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ]
	27,112 - 27,115 anAnimationDesc.anAnimation [idle_ads_anim_alt3] (unused empty data structure at the end of the list)
	27,116 - 27,126 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 00 ]
	27,127 - 27,128 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 0)
	27,129 - 27,132 anAnimationDesc.anAnimation [idle_onehanded_anim_alt2] (unused empty data structure at the end of the list)
	27,133 - 27,135 anAnimationDesc.anAnimation [idle_onehanded_anim_alt2] alignment [ 00 00 00 ]
	27,136 - 27,172 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,173 - 27,176 anAnimationDesc.anAnimation [idle_ads_onehanded_anim_alt2] (unused empty data structure at the end of the list)
	27,177 - 27,179 anAnimationDesc.anAnimation [idle_ads_onehanded_anim_alt2] alignment [ AF 06 00 ]
	27,180 - 27,264 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,265 - 27,268 anAnimationDesc.anAnimation [idle_onehanded_anim_alt3] (unused empty data structure at the end of the list)
	27,269 - 27,271 anAnimationDesc.anAnimation [idle_onehanded_anim_alt3] alignment [ AE 06 00 ]
	27,272 - 27,355 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,356 - 27,371 anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1)
	27,372 - 27,402 [ERROR] Unread bytes (non-zero) [ 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 24 02 00 00 ... ]
	27,403 - 27,404 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 0)
	27,405 - 27,408 anAnimationDesc.anAnimation [idle_ads_onehanded_anim_alt3] (unused empty data structure at the end of the list)
	27,409 - 27,411 anAnimationDesc.anAnimation [idle_ads_onehanded_anim_alt3] alignment [ 00 00 00 ]
	27,412 - 27,448 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,449 - 27,452 anAnimationDesc.anAnimation [attack_anim] (unused empty data structure at the end of the list)
	27,453 - 27,455 anAnimationDesc.anAnimation [attack_anim] alignment [ AE 06 00 ]
	27,456 - 27,540 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,541 - 27,544 anAnimationDesc.anAnimation [attack_ads_anim] (unused empty data structure at the end of the list)
	27,545 - 27,547 anAnimationDesc.anAnimation [attack_ads_anim] alignment [ AE 06 00 ]
	27,548 - 27,631 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,632 - 27,641 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	27,642 - 28,123 [ERROR] [End offset is incorrect] anAnimation.thePosV.theAnimYValues (accumulatedTotal = 65)
	27,725 - 27,728 anAnimationDesc.anAnimation [attack_ads_anim_alt1] (unused empty data structure at the end of the list)
	27,729 - 27,731 anAnimationDesc.anAnimation [attack_ads_anim_alt1] alignment [ AD 06 00 ]
	27,732 - 27,816 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,817 - 27,820 anAnimationDesc.anAnimation [attack_anim_alt2] (unused empty data structure at the end of the list)
	27,821 - 27,823 anAnimationDesc.anAnimation [attack_anim_alt2] alignment [ AD 06 00 ]
	27,824 - 27,908 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,909 - 27,912 anAnimationDesc.anAnimation [attack_ads_anim_alt2] (unused empty data structure at the end of the list)
	27,913 - 27,915 anAnimationDesc.anAnimation [attack_ads_anim_alt2] alignment [ AC 06 00 ]
	27,916 - 28,000 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,001 - 28,004 anAnimationDesc.anAnimation [attack_anim_alt3] (unused empty data structure at the end of the list)
	28,005 - 28,007 anAnimationDesc.anAnimation [attack_anim_alt3] alignment [ AC 06 00 ]
	28,008 - 28,091 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,092 - 28,101 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	28,102 - 28,105 anAnimationDesc.anAnimation [attack_ads_anim_alt3] (unused empty data structure at the end of the list)
	28,106 - 28,107 anAnimationDesc.anAnimation [attack_ads_anim_alt3] alignment [ 00 00 ]
	28,108 - 28,123 [ERROR] Unread bytes (non-zero) [ 0B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ]
	28,124 - 28,127 anAnimationDesc.anAnimation [attack_anim_alt1] (unused empty data structure at the end of the list)
	28,128 - 28,184 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,185 - 28,188 anAnimationDesc.anAnimation [attack_onehanded_anim] (unused empty data structure at the end of the list)
	28,189 - 28,191 anAnimationDesc.anAnimation [attack_onehanded_anim] alignment [ AB 06 00 ]
	28,192 - 28,276 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,277 - 28,280 anAnimationDesc.anAnimation [attack_ads_onehanded_anim] (unused empty data structure at the end of the list)
	28,281 - 28,283 anAnimationDesc.anAnimation [attack_ads_onehanded_anim] alignment [ AB 06 00 ]
	28,284 - 28,367 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,368 - 28,377 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	28,378 - 28,381 anAnimationDesc.anAnimation [attack_onehanded_anim_alt1] (unused empty data structure at the end of the list)
	28,382 - 28,383 anAnimationDesc.anAnimation [attack_onehanded_anim_alt1] alignment [ 00 00 ]
	28,384 - 28,460 [ERROR] Unread bytes (non-zero) [ 0B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 47 02 00 00 ... ]
	28,461 - 28,464 anAnimationDesc.anAnimation [attack_onehanded_anim_alt1_slide] (unused empty data structure at the end of the list)
	28,465 - 28,467 anAnimationDesc.anAnimation [attack_onehanded_anim_alt1_slide] alignment [ AB 06 00 ]
	28,468 - 28,552 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,553 - 28,556 anAnimationDesc.anAnimation [attack_ads_onehanded_anim_alt1] (unused empty data structure at the end of the list)
	28,557 - 28,559 anAnimationDesc.anAnimation [attack_ads_onehanded_anim_alt1] alignment [ AA 06 00 ]
	28,560 - 28,643 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,644 - 28,647 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	28,648 - 28,651 anAnimationDesc.anAnimation [attack_onehanded_anim_alt2] (unused empty data structure at the end of the list)
	28,652 - 28,736 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,737 - 28,740 anAnimationDesc.anAnimation [attack_ads_onehanded_anim_alt2] (unused empty data structure at the end of the list)
	28,741 - 28,743 anAnimationDesc.anAnimation [attack_ads_onehanded_anim_alt2] alignment [ AA 06 00 ]
	28,744 - 28,828 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,829 - 28,832 anAnimationDesc.anAnimation [attack_onehanded_anim_alt3] (unused empty data structure at the end of the list)
	28,833 - 28,835 anAnimationDesc.anAnimation [attack_onehanded_anim_alt3] alignment [ AA 06 00 ]
	28,836 - 28,919 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,920 - 28,947 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	28,947 - 28,948 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	28,949 - 28,952 anAnimationDesc.anAnimation [attack_ads_onehanded_anim_alt3] (unused empty data structure at the end of the list)
	28,953 - 28,955 anAnimationDesc.anAnimation [attack_ads_onehanded_anim_alt3] alignment [ 56 02 00 ]
	28,956 - 29,012 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,013 - 29,016 anAnimationDesc.anAnimation [@reload_seq] (unused empty data structure at the end of the list)
	29,017 - 29,019 anAnimationDesc.anAnimation [@reload_seq] alignment [ A9 06 00 ]
	29,020 - 29,104 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 3D 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,105 - 29,108 anAnimationDesc.anAnimation [reload_late1_anim] (unused empty data structure at the end of the list)
	29,109 - 29,111 anAnimationDesc.anAnimation [reload_late1_anim] alignment [ A9 06 00 ]
	29,112 - 29,196 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 2E 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,197 - 29,200 anAnimationDesc.anAnimation [@reload_empty_seq] (unused empty data structure at the end of the list)
	29,201 - 29,203 anAnimationDesc.anAnimation [@reload_empty_seq] alignment [ A9 06 00 ]
	29,204 - 29,288 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 51 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,289 - 29,292 anAnimationDesc.anAnimation [reload_empty_late1_anim] (unused empty data structure at the end of the list)
	29,293 - 29,295 anAnimationDesc.anAnimation [reload_empty_late1_anim] alignment [ A8 06 00 ]
	29,296 - 29,379 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 42 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,380 - 29,401 anAnimationDesc.anAnimation (frameCount = 41; sectionFrameCount = 41)
	29,402 - 29,436 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 9C D2 02 00 00 00 00 00 00 00 00 ... ]
	29,437 - 29,438 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	29,439 - 29,442 anAnimationDesc.anAnimation [reload_empty_late2_anim] (unused empty data structure at the end of the list)
	29,443 - 29,443 anAnimationDesc.anAnimation [reload_empty_late2_anim] alignment [ 00 ]
	29,444 - 29,472 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,473 - 29,476 anAnimationDesc.anAnimation [@reload_onehanded_seq_02] (unused empty data structure at the end of the list)
	29,477 - 29,479 anAnimationDesc.anAnimation [@reload_onehanded_seq_02] alignment [ A8 06 00 ]
	29,480 - 29,564 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 3D 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,565 - 29,568 anAnimationDesc.anAnimation [reload_onehanded_late1_anim] (unused empty data structure at the end of the list)
	29,569 - 29,571 anAnimationDesc.anAnimation [reload_onehanded_late1_anim] alignment [ A8 06 00 ]
	29,572 - 29,655 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 2E 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,656 - 29,671 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 81; sectionFrameCount = 81)
	29,666 - 30,397 [ERROR] [End offset is incorrect] anAnimation.theRotV.theAnimYValues (accumulatedTotal = 195)
	29,749 - 29,752 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_anim] (unused empty data structure at the end of the list)
	29,753 - 29,755 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_anim] alignment [ A7 06 00 ]
	29,756 - 29,840 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 42 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,841 - 29,844 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_anim] (unused empty data structure at the end of the list)
	29,845 - 29,847 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_anim] alignment [ A7 06 00 ]
	29,848 - 29,931 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 29 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,932 - 29,953 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	29,954 - 29,963 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 ]
	29,964 - 30,325 [ERROR] [End offset is incorrect] anAnimation.theRotV.theAnimXValues (accumulatedTotal = 99)
	30,025 - 30,028 anAnimationDesc.anAnimation [switch_to_twohanded_anim] (unused empty data structure at the end of the list)
	30,029 - 30,031 anAnimationDesc.anAnimation [switch_to_twohanded_anim] alignment [ A6 06 00 ]
	30,032 - 30,116 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,117 - 30,120 anAnimationDesc.anAnimation [switch_to_jump_anim] (unused empty data structure at the end of the list)
	30,121 - 30,123 anAnimationDesc.anAnimation [switch_to_jump_anim] alignment [ A6 06 00 ]
	30,124 - 30,207 [ERROR] Unread bytes (non-zero) [ 00 00 C8 41 00 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,208 - 30,223 anAnimationDesc.anAnimation (frameCount = 18; sectionFrameCount = 18)
	30,224 - 30,325 [ERROR] Unread bytes (non-zero) [ 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 20 8F 03 00 00 ... ]
	30,326 - 30,329 anAnimationDesc.anAnimation [switch_to_onehanded_anim] (unused empty data structure at the end of the list)
	30,330 - 30,331 anAnimationDesc.anAnimation [switch_to_onehanded_anim] alignment [ 00 00 ]
	30,332 - 30,667 [ERROR] Unread bytes (non-zero) [ 54 9B 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 30 ... ]
	30,668 - 30,677 anAnimationDesc.anAnimation (frameCount = 44; sectionFrameCount = 44)
	30,678 - 31,159 [ERROR] [End offset is incorrect] anAnimation.theRotV.theAnimYValues (accumulatedTotal = 65)
	30,761 - 30,764 anAnimationDesc.anAnimation [@draw_seq] (unused empty data structure at the end of the list)
	30,765 - 30,767 anAnimationDesc.anAnimation [@draw_seq] alignment [ A4 06 00 ]
	30,768 - 30,852 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 2C 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,853 - 30,856 anAnimationDesc.anAnimation [@draw_onehanded_seq] (unused empty data structure at the end of the list)
	30,857 - 30,859 anAnimationDesc.anAnimation [@draw_onehanded_seq] alignment [ A4 06 00 ]
	30,860 - 30,943 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 2C 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,944 - 30,965 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	30,966 - 30,975 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 ]
	30,976 - 31,361 [ERROR] [End offset is incorrect] anAnimation.thePosV.theAnimXValues (accumulatedTotal = 247)
	31,037 - 31,040 anAnimationDesc.anAnimation [@holster_onehanded_seq] (unused empty data structure at the end of the list)
	31,041 - 31,043 anAnimationDesc.anAnimation [@holster_onehanded_seq] alignment [ A3 06 00 ]
	31,044 - 31,128 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,129 - 31,132 anAnimationDesc.anAnimation [@raise_seq] (unused empty data structure at the end of the list)
	31,133 - 31,135 anAnimationDesc.anAnimation [@raise_seq] alignment [ A3 06 00 ]
	31,136 - 31,159 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,160 - 31,163 anAnimationDesc.anAnimation [@drawfirst_seq] (unused empty data structure at the end of the list)
	31,164 - 31,219 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,220 - 31,235 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	31,236 - 31,312 [ERROR] Unread bytes (non-zero) [ 0B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FC 19 05 00 00 ... ]
	31,313 - 31,316 anAnimationDesc.anAnimation [@raise_frommelee_seq] (unused empty data structure at the end of the list)
	31,317 - 31,319 anAnimationDesc.anAnimation [@raise_frommelee_seq] alignment [ A2 06 00 ]
	31,320 - 31,361 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,362 - 31,365 anAnimationDesc.anAnimation [@holster_seq] (unused empty data structure at the end of the list)
	31,366 - 31,367 anAnimationDesc.anAnimation [@holster_seq] alignment [ 00 00 ]
	31,368 - 31,404 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,405 - 31,408 anAnimationDesc.anAnimation [@lower_seq] (unused empty data structure at the end of the list)
	31,409 - 31,411 anAnimationDesc.anAnimation [@lower_seq] alignment [ A2 06 00 ]
	31,412 - 31,496 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,497 - 31,500 anAnimationDesc.anAnimation [@lower_onehanded_seq] (unused empty data structure at the end of the list)
	31,501 - 31,503 anAnimationDesc.anAnimation [@lower_onehanded_seq] alignment [ A2 06 00 ]
	31,504 - 31,588 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,589 - 31,592 anAnimationDesc.anAnimation [@sprint_seq] (unused empty data structure at the end of the list)
	31,593 - 31,595 anAnimationDesc.anAnimation [@sprint_seq] alignment [ A1 06 00 ]
	31,596 - 31,679 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,680 - 31,689 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	31,690 - 32,171 [ERROR] [End offset is incorrect] anAnimation.thePosV.theAnimYValues (accumulatedTotal = 65)
	31,773 - 31,776 anAnimationDesc.anAnimation [@sprintraise_seq_air] (unused empty data structure at the end of the list)
	31,777 - 31,779 anAnimationDesc.anAnimation [@sprintraise_seq_air] alignment [ A1 06 00 ]
	31,780 - 31,864 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,865 - 31,868 anAnimationDesc.anAnimation [@sprintdraw_seq] (unused empty data structure at the end of the list)
	31,869 - 31,871 anAnimationDesc.anAnimation [@sprintdraw_seq] alignment [ A0 06 00 ]
	31,872 - 31,955 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,956 - 31,971 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	31,972 - 31,975 anAnimationDesc.anAnimation [@sprintholster_seq] (unused empty data structure at the end of the list)
	31,976 - 32,048 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 4C 7B 05 00 00 00 00 00 00 ... ]
	32,049 - 32,052 anAnimationDesc.anAnimation [@sprint_onehanded_seq] (unused empty data structure at the end of the list)
	32,053 - 32,055 anAnimationDesc.anAnimation [@sprint_onehanded_seq] alignment [ A0 06 00 ]
	32,056 - 32,140 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,141 - 32,144 anAnimationDesc.anAnimation [@sprintraise_onehanded_seq] (unused empty data structure at the end of the list)
	32,145 - 32,147 anAnimationDesc.anAnimation [@sprintraise_onehanded_seq] alignment [ A0 06 00 ]
	32,148 - 32,171 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,172 - 32,175 anAnimationDesc.anAnimation [@sprintraise_seq] (unused empty data structure at the end of the list)
	32,176 - 32,231 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,232 - 32,241 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	32,242 - 32,245 anAnimationDesc.anAnimation [@sprintdraw_onehanded_seq] (unused empty data structure at the end of the list)
	32,246 - 32,247 anAnimationDesc.anAnimation [@sprintdraw_onehanded_seq] alignment [ 00 00 ]
	32,248 - 32,324 [ERROR] Unread bytes (non-zero) [ 0B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 98 A2 05 00 00 ... ]
	32,325 - 32,328 anAnimationDesc.anAnimation [@sprintholster_onehanded_seq] (unused empty data structure at the end of the list)
	32,329 - 32,331 anAnimationDesc.anAnimation [@sprintholster_onehanded_seq] alignment [ 9F 06 00 ]
	32,332 - 32,416 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,417 - 32,420 anAnimationDesc.anAnimation [sprintraise_onehanded_slide_anim] (unused empty data structure at the end of the list)
	32,421 - 32,423 anAnimationDesc.anAnimation [sprintraise_onehanded_slide_anim] alignment [ 9F 06 00 ]
	32,424 - 41,945 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 18 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	41,946 - 42,355 [ERROR] [End offset is incorrect] anAnimation.theRotV.theAnimXValues (accumulatedTotal = 255)
	42,222 - 42,255 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 128)
	42,256 - 42,957 [ERROR] Unread bytes (non-zero) [ F4 EF 0C F0 21 F0 37 F0 4C F0 56 F0 00 01 80 3B 10 08 00 00 18 ... ]
	42,958 - 42,959 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	42,960 - 43,233 [ERROR] Unread bytes (non-zero) [ 00 EA FF 42 F5 3C 10 00 00 00 00 3C 00 3C 00 3C 20 00 00 00 00 ... ]
	43,234 - 43,235 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	43,236 - 43,969 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 26 0A 00 00 18 00 3A 00 5C 00 00 00 73 C5 B4 8B 24 ... ]
	43,970 - 43,971 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	43,972 - 44,245 [ERROR] Unread bytes (non-zero) [ 30 0E 00 00 1D 69 F0 36 40 12 EE 20 10 C2 ED 29 CA B7 00 3C 00 ... ]
	44,246 - 44,281 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 181)
	44,282 - 46,269 [ERROR] Unread bytes (non-zero) [ 06 94 00 3C 00 3C 00 3C 2A 00 00 00 01 0D 00 80 02 03 01 80 00 ... ]
	46,270 - 46,271 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	46,272 - 46,545 [ERROR] Unread bytes (non-zero) [ 00 EA F7 2C 1B 3A 00 00 08 80 00 3C 00 3C 00 3C 20 00 00 00 00 ... ]
	46,546 - 46,547 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	46,548 - 46,551 anAnimationDesc.anAnimation [@reload_empty_onehanded_seq] (unused empty data structure at the end of the list)
	46,552 - 47,097 [ERROR] Unread bytes (non-zero) [ 3C 00 00 00 3E 00 00 00 42 00 00 3C 00 3C 00 3C 56 00 00 00 01 ... ]
	47,098 - 47,099 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	47,100 - 47,103 anAnimationDesc.anAnimation [switch_to_land_anim] (unused empty data structure at the end of the list)
	47,104 - 48,109 [ERROR] Unread bytes (non-zero) [ 40 00 F8 82 00 3C 00 3C 00 3C 3A 00 00 00 09 0C 00 80 01 80 00 ... ]
	48,110 - 48,551 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 242)
	48,552 - 48,555 anAnimationDesc.anAnimation [@raise_onehanded_seq] (unused empty data structure at the end of the list)
	48,556 - 413,523 [ERROR] Unread bytes (non-zero) [ 00 40 AB 45 04 00 10 00 00 3C 00 3C 00 3C 20 00 00 00 00 01 80 ... ]
	413,524 - 434,403 theMdlFileData.theSequenceDescs 90
	434,404 - 434,723 [run_layer] aSeqDesc.theBoneWeights 80
	434,724 - 434,725 [run_layer] aSeqDesc.theAnimDescIndexes 1
	434,726 - 434,727 [run_layer] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	434,728 - 434,729 [run_layer_reload] aSeqDesc.theAnimDescIndexes 1
	434,730 - 434,731 [run_layer_reload] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	434,732 - 434,743 [fire_layer] aSeqDesc.thePoseKeys 3
	434,744 - 434,747 [fire_layer] aSeqDesc.theAnimDescIndexes 2
	434,748 - 435,067 [wind_loop_layer] aSeqDesc.theBoneWeights 80
	435,068 - 435,069 [wind_loop_layer] aSeqDesc.theAnimDescIndexes 1
	435,070 - 435,071 [wind_loop_layer] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	435,072 - 435,073 [wind_loop_ads_layer] aSeqDesc.theAnimDescIndexes 1
	435,074 - 435,075 [wind_loop_ads_layer] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	435,076 - 435,077 [ads_in_seq] aSeqDesc.theAnimDescIndexes 1
	435,078 - 435,079 [ads_in_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	435,080 - 435,081 [ads_out_seq] aSeqDesc.theAnimDescIndexes 1
	435,082 - 435,083 [ads_out_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	435,084 - 435,085 [ads_in_seq_alt1] aSeqDesc.theAnimDescIndexes 1
	435,086 - 435,087 [ads_in_seq_alt1] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	435,088 - 435,089 [ads_out_seq_alt1] aSeqDesc.theAnimDescIndexes 1
	435,090 - 435,091 [ads_out_seq_alt1] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	435,092 - 435,093 [ads_in_seq_alt2] aSeqDesc.theAnimDescIndexes 1
	435,094 - 435,095 [ads_in_seq_alt2] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	435,096 - 435,097 [ads_out_seq_alt2] aSeqDesc.theAnimDescIndexes 1
	435,098 - 435,099 [ads_out_seq_alt2] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	435,100 - 435,101 [ads_in_seq_alt3] aSeqDesc.theAnimDescIndexes 1
	435,102 - 435,103 [ads_in_seq_alt3] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	435,104 - 435,105 [ads_out_seq_alt3] aSeqDesc.theAnimDescIndexes 1
	435,106 - 435,107 [ads_out_seq_alt3] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	435,108 - 435,131 [ads_in_onehanded_seq] aSeqDesc.theAutoLayers 1
	435,132 - 435,133 [ads_in_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	435,134 - 435,135 [ads_in_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	435,136 - 435,159 [ads_out_onehanded_seq] aSeqDesc.theAutoLayers 1
	435,160 - 435,161 [ads_out_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	435,162 - 435,163 [ads_out_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	435,164 - 435,187 [ads_in_onehanded_seq_alt1] aSeqDesc.theAutoLayers 1
	435,188 - 435,189 [ads_in_onehanded_seq_alt1] aSeqDesc.theAnimDescIndexes 1
	435,190 - 435,191 [ads_in_onehanded_seq_alt1] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	435,192 - 435,215 [ads_out_onehanded_seq_alt1] aSeqDesc.theAutoLayers 1
	435,216 - 435,217 [ads_out_onehanded_seq_alt1] aSeqDesc.theAnimDescIndexes 1
	435,218 - 435,219 [ads_out_onehanded_seq_alt1] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	435,220 - 435,243 [ads_in_onehanded_seq_alt2] aSeqDesc.theAutoLayers 1
	435,244 - 435,245 [ads_in_onehanded_seq_alt2] aSeqDesc.theAnimDescIndexes 1
	435,246 - 435,247 [ads_in_onehanded_seq_alt2] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	435,248 - 435,271 [ads_out_onehanded_seq_alt2] aSeqDesc.theAutoLayers 1
	435,272 - 435,273 [ads_out_onehanded_seq_alt2] aSeqDesc.theAnimDescIndexes 1
	435,274 - 435,275 [ads_out_onehanded_seq_alt2] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	435,276 - 435,299 [ads_in_onehanded_seq_alt3] aSeqDesc.theAutoLayers 1
	435,300 - 435,301 [ads_in_onehanded_seq_alt3] aSeqDesc.theAnimDescIndexes 1
	435,302 - 435,303 [ads_in_onehanded_seq_alt3] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	435,304 - 435,327 [ads_out_onehanded_seq_alt3] aSeqDesc.theAutoLayers 1
	435,328 - 435,329 [ads_out_onehanded_seq_alt3] aSeqDesc.theAnimDescIndexes 1
	435,330 - 435,331 [ads_out_onehanded_seq_alt3] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	435,332 - 435,343 [idle_seq_autoplay] aSeqDesc.thePoseKeys 3
	435,344 - 435,347 [idle_seq_autoplay] aSeqDesc.theAnimDescIndexes 2
	435,348 - 435,359 [idle_seq] aSeqDesc.thePoseKeys 3
	435,360 - 435,679 [idle_seq] aSeqDesc.theBoneWeights 80
	435,680 - 435,683 [idle_seq] aSeqDesc.theAnimDescIndexes 2
	435,684 - 435,695 [idle_seq_air] aSeqDesc.thePoseKeys 3
	435,696 - 435,699 [idle_seq_air] aSeqDesc.theAnimDescIndexes 2
	435,700 - 435,703 [idle_seq_air] aSeqDesc.theActivityModifiers 1
	435,704 - 435,707 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	435,708 - 435,719 [idle_seq_alt1] aSeqDesc.thePoseKeys 3
	435,720 - 435,723 [idle_seq_alt1] aSeqDesc.theAnimDescIndexes 2
	435,724 - 435,735 [idle_seq_alt1_air] aSeqDesc.thePoseKeys 3
	435,736 - 435,739 [idle_seq_alt1_air] aSeqDesc.theAnimDescIndexes 2
	435,740 - 435,743 [idle_seq_alt1_air] aSeqDesc.theActivityModifiers 1
	435,744 - 435,747 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	435,748 - 435,759 [idle_seq_alt2] aSeqDesc.thePoseKeys 3
	435,760 - 435,763 [idle_seq_alt2] aSeqDesc.theAnimDescIndexes 2
	435,764 - 435,775 [idle_seq_alt2_air] aSeqDesc.thePoseKeys 3
	435,776 - 435,779 [idle_seq_alt2_air] aSeqDesc.theAnimDescIndexes 2
	435,780 - 435,783 [idle_seq_alt2_air] aSeqDesc.theActivityModifiers 1
	435,784 - 435,787 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	435,788 - 435,799 [idle_seq_alt3] aSeqDesc.thePoseKeys 3
	435,800 - 435,803 [idle_seq_alt3] aSeqDesc.theAnimDescIndexes 2
	435,804 - 435,815 [idle_seq_alt3_air] aSeqDesc.thePoseKeys 3
	435,816 - 435,819 [idle_seq_alt3_air] aSeqDesc.theAnimDescIndexes 2
	435,820 - 435,823 [idle_seq_alt3_air] aSeqDesc.theActivityModifiers 1
	435,824 - 435,827 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	435,828 - 435,839 [idle_onehanded_seq] aSeqDesc.thePoseKeys 3
	435,840 - 435,843 [idle_onehanded_seq] aSeqDesc.theAnimDescIndexes 2
	435,844 - 435,855 [idle_onehanded_seq_alt1] aSeqDesc.thePoseKeys 3
	435,856 - 435,859 [idle_onehanded_seq_alt1] aSeqDesc.theAnimDescIndexes 2
	435,860 - 435,871 [idle_onehanded_seq_alt2] aSeqDesc.thePoseKeys 3
	435,872 - 435,875 [idle_onehanded_seq_alt2] aSeqDesc.theAnimDescIndexes 2
	435,876 - 435,887 [idle_onehanded_seq_alt3] aSeqDesc.thePoseKeys 3
	435,888 - 435,891 [idle_onehanded_seq_alt3] aSeqDesc.theAnimDescIndexes 2
	435,892 - 435,903 [attack_seq] aSeqDesc.thePoseKeys 3
	435,904 - 436,063 [attack_seq] aSeqDesc.theEvents 2
	436,064 - 436,067 [attack_seq] aSeqDesc.theAnimDescIndexes 2
	436,068 - 436,079 [attack_seq_alt1] aSeqDesc.thePoseKeys 3
	436,080 - 436,239 [attack_seq_alt1] aSeqDesc.theEvents 2
	436,240 - 436,243 [attack_seq_alt1] aSeqDesc.theAnimDescIndexes 2
	436,244 - 436,255 [attack_seq_alt2] aSeqDesc.thePoseKeys 3
	436,256 - 436,415 [attack_seq_alt2] aSeqDesc.theEvents 2
	436,416 - 436,419 [attack_seq_alt2] aSeqDesc.theAnimDescIndexes 2
	436,420 - 436,431 [attack_seq_alt3] aSeqDesc.thePoseKeys 3
	436,432 - 436,591 [attack_seq_alt3] aSeqDesc.theEvents 2
	436,592 - 436,595 [attack_seq_alt3] aSeqDesc.theAnimDescIndexes 2
	436,596 - 436,607 [attack_onehanded_seq] aSeqDesc.thePoseKeys 3
	436,608 - 436,767 [attack_onehanded_seq] aSeqDesc.theEvents 2
	436,768 - 436,771 [attack_onehanded_seq] aSeqDesc.theAnimDescIndexes 2
	436,772 - 436,783 [attack_onehanded_seq_alt1] aSeqDesc.thePoseKeys 3
	436,784 - 436,943 [attack_onehanded_seq_alt1] aSeqDesc.theEvents 2
	436,944 - 436,947 [attack_onehanded_seq_alt1] aSeqDesc.theAnimDescIndexes 2
	436,948 - 436,959 [attack_onehanded_seq_alt2] aSeqDesc.thePoseKeys 3
	436,960 - 437,119 [attack_onehanded_seq_alt2] aSeqDesc.theEvents 2
	437,120 - 437,123 [attack_onehanded_seq_alt2] aSeqDesc.theAnimDescIndexes 2
	437,124 - 437,135 [attack_onehanded_seq_alt3] aSeqDesc.thePoseKeys 3
	437,136 - 437,295 [attack_onehanded_seq_alt3] aSeqDesc.theEvents 2
	437,296 - 437,299 [attack_onehanded_seq_alt3] aSeqDesc.theAnimDescIndexes 2
	437,300 - 438,099 [reload_seq] aSeqDesc.theEvents 10
	438,100 - 438,123 [reload_seq] aSeqDesc.theAutoLayers 1
	438,124 - 438,125 [reload_seq] aSeqDesc.theAnimDescIndexes 1
	438,126 - 438,127 [reload_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	438,128 - 438,607 [reload_late1_seq] aSeqDesc.theEvents 6
	438,608 - 438,631 [reload_late1_seq] aSeqDesc.theAutoLayers 1
	438,632 - 438,633 [reload_late1_seq] aSeqDesc.theAnimDescIndexes 1
	438,634 - 438,635 [reload_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	438,636 - 439,755 [reload_empty_seq] aSeqDesc.theEvents 14
	439,756 - 439,779 [reload_empty_seq] aSeqDesc.theAutoLayers 1
	439,780 - 439,781 [reload_empty_seq] aSeqDesc.theAnimDescIndexes 1
	439,782 - 439,783 [reload_empty_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	439,784 - 440,663 [reload_empty_late1_seq] aSeqDesc.theEvents 11
	440,664 - 440,687 [reload_empty_late1_seq] aSeqDesc.theAutoLayers 1
	440,688 - 440,689 [reload_empty_late1_seq] aSeqDesc.theAnimDescIndexes 1
	440,690 - 440,691 [reload_empty_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	440,692 - 441,171 [reload_empty_late2_seq] aSeqDesc.theEvents 6
	441,172 - 441,195 [reload_empty_late2_seq] aSeqDesc.theAutoLayers 1
	441,196 - 441,197 [reload_empty_late2_seq] aSeqDesc.theAnimDescIndexes 1
	441,198 - 441,199 [reload_empty_late2_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	441,200 - 441,999 [reload_onehanded_seq_02] aSeqDesc.theEvents 10
	442,000 - 442,001 [reload_onehanded_seq_02] aSeqDesc.theAnimDescIndexes 1
	442,002 - 442,003 [reload_onehanded_seq_02] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	442,004 - 442,483 [reload_onehanded_late1_seq] aSeqDesc.theEvents 6
	442,484 - 442,485 [reload_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes 1
	442,486 - 442,487 [reload_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	442,488 - 443,607 [reload_empty_onehanded_seq] aSeqDesc.theEvents 14
	443,608 - 443,609 [reload_empty_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	443,610 - 443,611 [reload_empty_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	443,612 - 444,491 [reload_empty_onehanded_late1_seq] aSeqDesc.theEvents 11
	444,492 - 444,493 [reload_empty_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes 1
	444,494 - 444,495 [reload_empty_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	444,496 - 444,975 [reload_empty_onehanded_late2_seq] aSeqDesc.theEvents 6
	444,976 - 444,977 [reload_empty_onehanded_late2_seq] aSeqDesc.theAnimDescIndexes 1
	444,978 - 444,979 [reload_empty_onehanded_late2_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	444,980 - 444,991 [switch_to_jump_iron] aSeqDesc.thePoseKeys 3
	444,992 - 445,015 [switch_to_jump_iron] aSeqDesc.theAutoLayers 1
	445,016 - 445,019 [switch_to_jump_iron] aSeqDesc.theAnimDescIndexes 2
	445,020 - 445,031 [switch_to_land_iron] aSeqDesc.thePoseKeys 3
	445,032 - 445,055 [switch_to_land_iron] aSeqDesc.theAutoLayers 1
	445,056 - 445,059 [switch_to_land_iron] aSeqDesc.theAnimDescIndexes 2
	445,060 - 445,061 [switch_to_onehanded] aSeqDesc.theAnimDescIndexes 1
	445,062 - 445,063 [switch_to_onehanded] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	445,064 - 445,087 [switch_to_twohanded] aSeqDesc.theAutoLayers 1
	445,088 - 445,089 [switch_to_twohanded] aSeqDesc.theAnimDescIndexes 1
	445,090 - 445,091 [switch_to_twohanded] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	445,092 - 445,093 [switch_to_onehanded_jump] aSeqDesc.theAnimDescIndexes 1
	445,094 - 445,095 [switch_to_onehanded_jump] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	445,096 - 445,097 [switch_to_onehanded_land] aSeqDesc.theAnimDescIndexes 1
	445,098 - 445,099 [switch_to_onehanded_land] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	445,100 - 445,111 [switch_to_jump_holo] aSeqDesc.thePoseKeys 3
	445,112 - 445,135 [switch_to_jump_holo] aSeqDesc.theAutoLayers 1
	445,136 - 445,139 [switch_to_jump_holo] aSeqDesc.theAnimDescIndexes 2
	445,140 - 445,151 [switch_to_land_holo] aSeqDesc.thePoseKeys 3
	445,152 - 445,175 [switch_to_land_holo] aSeqDesc.theAutoLayers 1
	445,176 - 445,179 [switch_to_land_holo] aSeqDesc.theAnimDescIndexes 2
	445,180 - 445,181 [switch_to_onehanded_jump_holo] aSeqDesc.theAnimDescIndexes 1
	445,182 - 445,183 [switch_to_onehanded_jump_holo] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	445,184 - 445,185 [switch_to_onehanded_land_holo] aSeqDesc.theAnimDescIndexes 1
	445,186 - 445,187 [switch_to_onehanded_land_holo] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	445,188 - 445,199 [switch_to_jump_hcog] aSeqDesc.thePoseKeys 3
	445,200 - 445,223 [switch_to_jump_hcog] aSeqDesc.theAutoLayers 1
	445,224 - 445,227 [switch_to_jump_hcog] aSeqDesc.theAnimDescIndexes 2
	445,228 - 445,239 [switch_to_land_hcog] aSeqDesc.thePoseKeys 3
	445,240 - 445,263 [switch_to_land_hcog] aSeqDesc.theAutoLayers 1
	445,264 - 445,267 [switch_to_land_hcog] aSeqDesc.theAnimDescIndexes 2
	445,268 - 445,269 [switch_to_onehanded_jump_hcog] aSeqDesc.theAnimDescIndexes 1
	445,270 - 445,271 [switch_to_onehanded_jump_hcog] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	445,272 - 445,273 [switch_to_onehanded_land_hcog] aSeqDesc.theAnimDescIndexes 1
	445,274 - 445,275 [switch_to_onehanded_land_hcog] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	445,276 - 445,287 [switch_to_jump_aog] aSeqDesc.thePoseKeys 3
	445,288 - 445,311 [switch_to_jump_aog] aSeqDesc.theAutoLayers 1
	445,312 - 445,315 [switch_to_jump_aog] aSeqDesc.theAnimDescIndexes 2
	445,316 - 445,327 [switch_to_land_aog] aSeqDesc.thePoseKeys 3
	445,328 - 445,351 [switch_to_land_aog] aSeqDesc.theAutoLayers 1
	445,352 - 445,355 [switch_to_land_aog] aSeqDesc.theAnimDescIndexes 2
	445,356 - 445,357 [switch_to_onehanded_jump_aog] aSeqDesc.theAnimDescIndexes 1
	445,358 - 445,359 [switch_to_onehanded_jump_aog] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	445,360 - 445,361 [switch_to_onehanded_land_aog] aSeqDesc.theAnimDescIndexes 1
	445,362 - 445,363 [switch_to_onehanded_land_aog] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	445,364 - 445,523 [drawfirst_seq] aSeqDesc.theEvents 2
	445,524 - 445,547 [drawfirst_seq] aSeqDesc.theAutoLayers 1
	445,548 - 445,549 [drawfirst_seq] aSeqDesc.theAnimDescIndexes 1
	445,550 - 445,551 [drawfirst_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	445,552 - 445,711 [draw_seq] aSeqDesc.theEvents 2
	445,712 - 445,735 [draw_seq] aSeqDesc.theAutoLayers 1
	445,736 - 445,737 [draw_seq] aSeqDesc.theAnimDescIndexes 1
	445,738 - 445,739 [draw_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	445,740 - 445,899 [draw_onehanded_seq] aSeqDesc.theEvents 2
	445,900 - 445,923 [draw_onehanded_seq] aSeqDesc.theAutoLayers 1
	445,924 - 445,925 [draw_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	445,926 - 445,927 [draw_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	445,928 - 446,007 [holster_seq] aSeqDesc.theEvents 1
	446,008 - 446,031 [holster_seq] aSeqDesc.theAutoLayers 1
	446,032 - 446,033 [holster_seq] aSeqDesc.theAnimDescIndexes 1
	446,034 - 446,035 [holster_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	446,036 - 446,115 [holster_onehanded_seq] aSeqDesc.theEvents 1
	446,116 - 446,139 [holster_onehanded_seq] aSeqDesc.theAutoLayers 1
	446,140 - 446,141 [holster_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	446,142 - 446,143 [holster_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	446,144 - 446,303 [raise_seq] aSeqDesc.theEvents 2
	446,304 - 446,327 [raise_seq] aSeqDesc.theAutoLayers 1
	446,328 - 446,329 [raise_seq] aSeqDesc.theAnimDescIndexes 1
	446,330 - 446,331 [raise_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	446,332 - 446,491 [raise_onehanded_seq] aSeqDesc.theEvents 2
	446,492 - 446,515 [raise_onehanded_seq] aSeqDesc.theAutoLayers 1
	446,516 - 446,517 [raise_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	446,518 - 446,519 [raise_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	446,520 - 446,599 [raise_frommelee_seq] aSeqDesc.theEvents 1
	446,600 - 446,623 [raise_frommelee_seq] aSeqDesc.theAutoLayers 1
	446,624 - 446,625 [raise_frommelee_seq] aSeqDesc.theAnimDescIndexes 1
	446,626 - 446,627 [raise_frommelee_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	446,628 - 446,707 [lower_seq] aSeqDesc.theEvents 1
	446,708 - 446,731 [lower_seq] aSeqDesc.theAutoLayers 1
	446,732 - 446,733 [lower_seq] aSeqDesc.theAnimDescIndexes 1
	446,734 - 446,735 [lower_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	446,736 - 446,815 [lower_onehanded_seq] aSeqDesc.theEvents 1
	446,816 - 446,839 [lower_onehanded_seq] aSeqDesc.theAutoLayers 1
	446,840 - 446,841 [lower_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	446,842 - 446,843 [lower_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	446,844 - 446,845 [sprint_seq] aSeqDesc.theAnimDescIndexes 1
	446,846 - 446,847 [sprint_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	446,848 - 446,927 [sprintraise_seq] aSeqDesc.theEvents 1
	446,928 - 446,929 [sprintraise_seq] aSeqDesc.theAnimDescIndexes 1
	446,930 - 446,931 [sprintraise_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	446,932 - 447,011 [sprintraise_seq_air] aSeqDesc.theEvents 1
	447,012 - 447,013 [sprintraise_seq_air] aSeqDesc.theAnimDescIndexes 1
	447,014 - 447,015 [sprintraise_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	447,016 - 447,019 [sprintraise_seq_air] aSeqDesc.theActivityModifiers 1
	447,020 - 447,023 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	447,024 - 447,025 [sprintdraw_seq] aSeqDesc.theAnimDescIndexes 1
	447,026 - 447,027 [sprintdraw_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	447,028 - 447,029 [sprintholster_seq] aSeqDesc.theAnimDescIndexes 1
	447,030 - 447,031 [sprintholster_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	447,032 - 447,033 [sprint_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	447,034 - 447,035 [sprint_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	447,036 - 447,115 [sprintraise_onehanded_seq] aSeqDesc.theEvents 1
	447,116 - 447,117 [sprintraise_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	447,118 - 447,119 [sprintraise_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	447,120 - 447,121 [sprintdraw_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	447,122 - 447,123 [sprintdraw_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	447,124 - 447,125 [sprintholster_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	447,126 - 447,127 [sprintholster_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	447,128 - 447,207 [sprintraise_onehanded_seq_slide] aSeqDesc.theEvents 1
	447,208 - 447,209 [sprintraise_onehanded_seq_slide] aSeqDesc.theAnimDescIndexes 1
	447,210 - 447,211 [sprintraise_onehanded_seq_slide] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	447,212 - 447,215 [sprintraise_onehanded_seq_slide] aSeqDesc.theActivityModifiers 1
	447,216 - 447,219 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	447,220 - 447,259 theMdlFileData.theLocalNodeNames 10
	447,260 - 447,359 [ERROR] Unread bytes (non-zero) [ 00 02 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 ... ]
	447,360 - 447,455 theMdlFileData.theBodyParts 6
	447,456 - 447,603 aBodyPart.theModels 1
	447,604 - 447,899 aBodyPart.theModels 2
	447,900 - 448,195 aBodyPart.theModels 2
	448,196 - 448,491 aBodyPart.theModels 2
	448,492 - 448,787 aBodyPart.theModels 2
	448,788 - 449,083 aBodyPart.theModels 2
	449,084 - 449,143 [ERROR] Unread bytes (non-zero) [ F1 51 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 E8 ... ]
	449,144 - 449,259 aModel.theMeshes 1
	449,260 - 449,955 aModel.theMeshes 6
	449,956 - 450,883 aModel.theMeshes 8
	450,884 - 451,811 aModel.theMeshes 8
	451,812 - 451,927 aModel.theMeshes 1
	451,928 - 452,043 aModel.theMeshes 1
	452,044 - 452,835 theMdlFileData.theTextures 18
	452,836 - 452,839 theMdlFileData.theTexturePaths 1
	452,840 - 452,875 theMdlFileData.theSkinFamilies 1
	452,876 - 462,919 [ERROR] Unread bytes (non-zero) [ 50 00 00 00 40 00 00 00 80 01 00 00 C0 02 00 00 80 06 00 00 80 ... ]
	462,920 - 462,920 aSeqDesc.theActivityName = ""
	462,921 - 462,958 theNameCopy = "weapons/viewmodel_test/ptpov_test.mdl"
	462,959 - 462,966 theSurfacePropName = "default"
	462,967 - 462,977 aBone.theName = "jx_c_delta"
	462,978 - 462,986 aBone.theName = "jx_c_pov"
	462,987 - 462,998 aBone.theName = "jx_c_camera"
	462,999 - 463,008 aBone.theName = "def_c_hip"
	463,009 - 463,019 aBone.theName = "jx_c_start"
	463,020 - 463,032 aBone.theName = "def_c_spineA"
	463,033 - 463,045 aBone.theName = "def_c_spineB"
	463,046 - 463,058 aBone.theName = "def_c_spineC"
	463,059 - 463,071 aBone.theName = "ja_c_propGun"
	463,072 - 463,083 aBone.theName = "def_c_neckA"
	463,084 - 463,094 aBone.theName = "jx_c_neckB"
	463,095 - 463,106 aBone.theName = "def_c_neckB"
	463,107 - 463,117 aBone.theName = "def_c_head"
	463,118 - 463,128 aBone.theName = "def_l_clav"
	463,129 - 463,143 aBone.theName = "def_l_shoulder"
	463,144 - 463,163 aBone.theName = "def_l_shoulderTwist"
	463,164 - 463,176 aBone.theName = "def_l_elbowB"
	463,177 - 463,194 aBone.theName = "def_l_shoulderMid"
	463,195 - 463,206 aBone.theName = "def_l_elbow"
	463,207 - 463,220 aBone.theName = "def_l_forearm"
	463,221 - 463,232 aBone.theName = "def_l_wrist"
	463,233 - 463,248 aBone.theName = "def_l_finIndexA"
	463,249 - 463,264 aBone.theName = "def_l_finIndexB"
	463,265 - 463,280 aBone.theName = "def_l_finIndexC"
	463,281 - 463,294 aBone.theName = "def_l_finMidA"
	463,295 - 463,308 aBone.theName = "def_l_finMidB"
	463,309 - 463,322 aBone.theName = "def_l_finMidC"
	463,323 - 463,338 aBone.theName = "def_l_finThumbA"
	463,339 - 463,354 aBone.theName = "def_l_finThumbB"
	463,355 - 463,370 aBone.theName = "def_l_finThumbC"
	463,371 - 463,390 aBone.theName = "def_l_finRingCarpal"
	463,391 - 463,405 aBone.theName = "def_l_finRingA"
	463,406 - 463,420 aBone.theName = "def_l_finRingB"
	463,421 - 463,435 aBone.theName = "def_l_finRingC"
	463,436 - 463,451 aBone.theName = "def_l_finPinkyA"
	463,452 - 463,467 aBone.theName = "def_l_finPinkyB"
	463,468 - 463,483 aBone.theName = "def_l_finPinkyC"
	463,484 - 463,494 aBone.theName = "def_r_clav"
	463,495 - 463,509 aBone.theName = "def_r_shoulder"
	463,510 - 463,529 aBone.theName = "def_r_shoulderTwist"
	463,530 - 463,542 aBone.theName = "def_r_elbowB"
	463,543 - 463,560 aBone.theName = "def_r_shoulderMid"
	463,561 - 463,572 aBone.theName = "def_r_elbow"
	463,573 - 463,586 aBone.theName = "def_r_forearm"
	463,587 - 463,598 aBone.theName = "def_r_wrist"
	463,599 - 463,614 aBone.theName = "def_r_finIndexA"
	463,615 - 463,630 aBone.theName = "def_r_finIndexB"
	463,631 - 463,646 aBone.theName = "def_r_finIndexC"
	463,647 - 463,660 aBone.theName = "def_r_finMidA"
	463,661 - 463,674 aBone.theName = "def_r_finMidB"
	463,675 - 463,688 aBone.theName = "def_r_finMidC"
	463,689 - 463,704 aBone.theName = "def_r_finThumbA"
	463,705 - 463,720 aBone.theName = "def_r_finThumbB"
	463,721 - 463,736 aBone.theName = "def_r_finThumbC"
	463,737 - 463,756 aBone.theName = "def_r_finRingCarpal"
	463,757 - 463,771 aBone.theName = "def_r_finRingA"
	463,772 - 463,786 aBone.theName = "def_r_finRingB"
	463,787 - 463,801 aBone.theName = "def_r_finRingC"
	463,802 - 463,817 aBone.theName = "def_r_finPinkyA"
	463,818 - 463,833 aBone.theName = "def_r_finPinkyB"
	463,834 - 463,849 aBone.theName = "def_r_finPinkyC"
	463,850 - 463,861 aBone.theName = "def_l_thigh"
	463,862 - 463,872 aBone.theName = "def_l_knee"
	463,873 - 463,884 aBone.theName = "def_l_ankle"
	463,885 - 463,895 aBone.theName = "def_l_ball"
	463,896 - 463,907 aBone.theName = "def_l_kneeB"
	463,908 - 463,919 aBone.theName = "def_r_thigh"
	463,920 - 463,930 aBone.theName = "def_r_knee"
	463,931 - 463,942 aBone.theName = "def_r_ankle"
	463,943 - 463,953 aBone.theName = "def_r_ball"
	463,954 - 463,965 aBone.theName = "def_r_kneeB"
	463,966 - 463,979 aBone.theName = "ja_l_propHand"
	463,980 - 463,993 aBone.theName = "ja_r_propHand"
	463,994 - 464,005 aBone.theName = "weapon_bone"
	464,006 - 464,018 aBone.theName = "muzzle_flash"
	464,019 - 464,030 aBone.theName = "def_c_aog04"
	464,031 - 464,041 aBone.theName = "def_c_hcog"
	464,042 - 464,052 aBone.theName = "def_c_holo"
	464,053 - 464,073 aBone.theName = "def_c_suppressor_cyl"
	464,074 - 464,093 aBone.theName = "def_c_suppressor_sq"
	464,094 - 464,105 anAttachment.theName = "CAMERA_BASE"
	464,106 - 464,112 anAttachment.theName = "CAMERA"
	464,113 - 464,119 anAttachment.theName = "L_HAND"
	464,120 - 464,126 anAttachment.theName = "R_HAND"
	464,127 - 464,138 anAttachment.theName = "SWAY_ROTATE"
	464,139 - 464,157 anAttachment.theName = "SWAY_ROTATE_ZOOMED"
	464,158 - 464,171 anAttachment.theName = "laser_canon_1"
	464,172 - 464,185 anAttachment.theName = "laser_canon_2"
	464,186 - 464,199 anAttachment.theName = "laser_canon_3"
	464,200 - 464,213 anAttachment.theName = "laser_canon_4"
	464,214 - 464,219 anAttachment.theName = "aog04"
	464,220 - 464,224 anAttachment.theName = "hcog"
	464,225 - 464,229 anAttachment.theName = "holo"
	464,230 - 464,244 anAttachment.theName = "suppressor_cyl"
	464,245 - 464,258 anAttachment.theName = "suppressor_sq"
	464,259 - 464,268 anAttachment.theName = "AOG_FRONT"
	464,269 - 464,277 anAttachment.theName = "AOG_REAR"
	464,278 - 464,288 anAttachment.theName = "SCR_BL_AOG"
	464,289 - 464,299 anAttachment.theName = "SCR_TR_AOG"
	464,300 - 464,310 anAttachment.theName = "HCOG_FRONT"
	464,311 - 464,320 anAttachment.theName = "HCOG_REAR"
	464,321 - 464,331 anAttachment.theName = "HOLO_FRONT"
	464,332 - 464,341 anAttachment.theName = "HOLO_REAR"
	464,342 - 464,369 anAttachment.theName = "muzzle_flash_suppressor_cyl"
	464,370 - 464,396 anAttachment.theName = "muzzle_flash_suppressor_sq"
	464,397 - 464,402 anAttachment.theName = "shell"
	464,403 - 464,413 anAttachment.theName = "sightFront"
	464,414 - 464,428 anAttachment.theName = "sightFront_off"
	464,429 - 464,438 anAttachment.theName = "sightRear"
	464,439 - 464,452 anAttachment.theName = "sightRear_off"
	464,453 - 464,467 aHitboxSet.theName = "emptyhitboxset"
	464,468 - 464,479 anAnimationDesc.theName = ads_in_anim
	464,480 - 464,492 anAnimationDesc.theName = ads_out_anim
	464,493 - 464,509 anAnimationDesc.theName = ads_in_anim_alt1
	464,510 - 464,527 anAnimationDesc.theName = ads_out_anim_alt1
	464,528 - 464,544 anAnimationDesc.theName = ads_in_anim_alt2
	464,545 - 464,562 anAnimationDesc.theName = ads_out_anim_alt2
	464,563 - 464,579 anAnimationDesc.theName = ads_in_anim_alt3
	464,580 - 464,597 anAnimationDesc.theName = ads_out_anim_alt3
	464,598 - 464,606 anAnimationDesc.theName = run_anim
	464,607 - 464,621 anAnimationDesc.theName = run_anim_layer
	464,622 - 464,637 anAnimationDesc.theName = fire_anim_layer
	464,638 - 464,657 anAnimationDesc.theName = fire_anim_layer_ads
	464,658 - 464,678 anAnimationDesc.theName = wind_loop_anim_layer
	464,679 - 464,703 anAnimationDesc.theName = wind_loop_ads_anim_layer
	464,704 - 464,725 anAnimationDesc.theName = @ads_in_onehanded_seq
	464,726 - 464,748 anAnimationDesc.theName = @ads_out_onehanded_seq
	464,749 - 464,775 anAnimationDesc.theName = @ads_in_onehanded_seq_alt1
	464,776 - 464,803 anAnimationDesc.theName = @ads_out_onehanded_seq_alt1
	464,804 - 464,830 anAnimationDesc.theName = @ads_in_onehanded_seq_alt2
	464,831 - 464,858 anAnimationDesc.theName = @ads_out_onehanded_seq_alt2
	464,859 - 464,885 anAnimationDesc.theName = @ads_in_onehanded_seq_alt3
	464,886 - 464,913 anAnimationDesc.theName = @ads_out_onehanded_seq_alt3
	464,914 - 464,932 anAnimationDesc.theName = idle_anim_autoplay
	464,933 - 464,955 anAnimationDesc.theName = idle_ads_anim_autoplay
	464,956 - 464,965 anAnimationDesc.theName = idle_anim
	464,966 - 464,979 anAnimationDesc.theName = idle_ads_anim
	464,980 - 464,994 anAnimationDesc.theName = idle_anim_alt1
	464,995 - 465,013 anAnimationDesc.theName = idle_ads_anim_alt1
	465,014 - 465,028 anAnimationDesc.theName = idle_anim_alt2
	465,029 - 465,047 anAnimationDesc.theName = idle_ads_anim_alt2
	465,048 - 465,062 anAnimationDesc.theName = idle_anim_alt3
	465,063 - 465,081 anAnimationDesc.theName = idle_ads_anim_alt3
	465,082 - 465,101 anAnimationDesc.theName = idle_onehanded_anim
	465,102 - 465,125 anAnimationDesc.theName = idle_ads_onehanded_anim
	465,126 - 465,150 anAnimationDesc.theName = idle_onehanded_anim_alt1
	465,151 - 465,179 anAnimationDesc.theName = idle_ads_onehanded_anim_alt1
	465,180 - 465,204 anAnimationDesc.theName = idle_onehanded_anim_alt2
	465,205 - 465,233 anAnimationDesc.theName = idle_ads_onehanded_anim_alt2
	465,234 - 465,258 anAnimationDesc.theName = idle_onehanded_anim_alt3
	465,259 - 465,287 anAnimationDesc.theName = idle_ads_onehanded_anim_alt3
	465,288 - 465,299 anAnimationDesc.theName = attack_anim
	465,300 - 465,315 anAnimationDesc.theName = attack_ads_anim
	465,316 - 465,332 anAnimationDesc.theName = attack_anim_alt1
	465,333 - 465,353 anAnimationDesc.theName = attack_ads_anim_alt1
	465,354 - 465,370 anAnimationDesc.theName = attack_anim_alt2
	465,371 - 465,391 anAnimationDesc.theName = attack_ads_anim_alt2
	465,392 - 465,408 anAnimationDesc.theName = attack_anim_alt3
	465,409 - 465,429 anAnimationDesc.theName = attack_ads_anim_alt3
	465,430 - 465,451 anAnimationDesc.theName = attack_onehanded_anim
	465,452 - 465,477 anAnimationDesc.theName = attack_ads_onehanded_anim
	465,478 - 465,504 anAnimationDesc.theName = attack_onehanded_anim_alt1
	465,505 - 465,537 anAnimationDesc.theName = attack_onehanded_anim_alt1_slide
	465,538 - 465,568 anAnimationDesc.theName = attack_ads_onehanded_anim_alt1
	465,569 - 465,595 anAnimationDesc.theName = attack_onehanded_anim_alt2
	465,596 - 465,626 anAnimationDesc.theName = attack_ads_onehanded_anim_alt2
	465,627 - 465,653 anAnimationDesc.theName = attack_onehanded_anim_alt3
	465,654 - 465,684 anAnimationDesc.theName = attack_ads_onehanded_anim_alt3
	465,685 - 465,696 anAnimationDesc.theName = @reload_seq
	465,697 - 465,714 anAnimationDesc.theName = reload_late1_anim
	465,715 - 465,732 anAnimationDesc.theName = @reload_empty_seq
	465,733 - 465,756 anAnimationDesc.theName = reload_empty_late1_anim
	465,757 - 465,780 anAnimationDesc.theName = reload_empty_late2_anim
	465,781 - 465,805 anAnimationDesc.theName = @reload_onehanded_seq_02
	465,806 - 465,833 anAnimationDesc.theName = reload_onehanded_late1_anim
	465,834 - 465,861 anAnimationDesc.theName = @reload_empty_onehanded_seq
	465,862 - 465,895 anAnimationDesc.theName = reload_empty_onehanded_late1_anim
	465,896 - 465,929 anAnimationDesc.theName = reload_empty_onehanded_late2_anim
	465,930 - 465,954 anAnimationDesc.theName = switch_to_onehanded_anim
	465,955 - 465,979 anAnimationDesc.theName = switch_to_twohanded_anim
	465,980 - 465,999 anAnimationDesc.theName = switch_to_jump_anim
	466,000 - 466,019 anAnimationDesc.theName = switch_to_land_anim
	466,020 - 466,029 anAnimationDesc.theName = iron_anim
	466,030 - 466,039 anAnimationDesc.theName = holo_anim
	466,040 - 466,049 anAnimationDesc.theName = hcog_anim
	466,050 - 466,058 anAnimationDesc.theName = aog_anim
	466,059 - 466,073 anAnimationDesc.theName = @drawfirst_seq
	466,074 - 466,083 anAnimationDesc.theName = @draw_seq
	466,084 - 466,103 anAnimationDesc.theName = @draw_onehanded_seq
	466,104 - 466,116 anAnimationDesc.theName = @holster_seq
	466,117 - 466,139 anAnimationDesc.theName = @holster_onehanded_seq
	466,140 - 466,150 anAnimationDesc.theName = @raise_seq
	466,151 - 466,171 anAnimationDesc.theName = @raise_onehanded_seq
	466,172 - 466,192 anAnimationDesc.theName = @raise_frommelee_seq
	466,193 - 466,203 anAnimationDesc.theName = @lower_seq
	466,204 - 466,224 anAnimationDesc.theName = @lower_onehanded_seq
	466,225 - 466,236 anAnimationDesc.theName = @sprint_seq
	466,237 - 466,253 anAnimationDesc.theName = @sprintraise_seq
	466,254 - 466,274 anAnimationDesc.theName = @sprintraise_seq_air
	466,275 - 466,290 anAnimationDesc.theName = @sprintdraw_seq
	466,291 - 466,309 anAnimationDesc.theName = @sprintholster_seq
	466,310 - 466,331 anAnimationDesc.theName = @sprint_onehanded_seq
	466,332 - 466,358 anAnimationDesc.theName = @sprintraise_onehanded_seq
	466,359 - 466,384 anAnimationDesc.theName = @sprintdraw_onehanded_seq
	466,385 - 466,413 anAnimationDesc.theName = @sprintholster_onehanded_seq
	466,414 - 466,446 anAnimationDesc.theName = sprintraise_onehanded_slide_anim
	466,447 - 466,456 aSeqDesc.theName = "run_layer"
	466,457 - 466,473 aSeqDesc.theName = "run_layer_reload"
	466,474 - 466,484 aSeqDesc.theName = "fire_layer"
	466,485 - 466,500 aSeqDesc.theName = "wind_loop_layer"
	466,501 - 466,520 aSeqDesc.theName = "wind_loop_ads_layer"
	466,521 - 466,531 aSeqDesc.theName = "ads_in_seq"
	466,532 - 466,545 aSeqDesc.theActivityName = "ACT_VM_ADS_IN"
	466,546 - 466,557 aSeqDesc.theName = "ads_out_seq"
	466,558 - 466,572 aSeqDesc.theActivityName = "ACT_VM_ADS_OUT"
	466,573 - 466,588 aSeqDesc.theName = "ads_in_seq_alt1"
	466,589 - 466,607 aSeqDesc.theActivityName = "ACT_VM_ADS_IN_ALT1"
	466,608 - 466,624 aSeqDesc.theName = "ads_out_seq_alt1"
	466,625 - 466,644 aSeqDesc.theActivityName = "ACT_VM_ADS_OUT_ALT1"
	466,645 - 466,660 aSeqDesc.theName = "ads_in_seq_alt2"
	466,661 - 466,679 aSeqDesc.theActivityName = "ACT_VM_ADS_IN_ALT2"
	466,680 - 466,696 aSeqDesc.theName = "ads_out_seq_alt2"
	466,697 - 466,716 aSeqDesc.theActivityName = "ACT_VM_ADS_OUT_ALT2"
	466,717 - 466,732 aSeqDesc.theName = "ads_in_seq_alt3"
	466,733 - 466,751 aSeqDesc.theActivityName = "ACT_VM_ADS_IN_ALT3"
	466,752 - 466,768 aSeqDesc.theName = "ads_out_seq_alt3"
	466,769 - 466,788 aSeqDesc.theActivityName = "ACT_VM_ADS_OUT_ALT3"
	466,789 - 466,809 aSeqDesc.theName = "ads_in_onehanded_seq"
	466,810 - 466,833 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_ADS_IN"
	466,834 - 466,855 aSeqDesc.theName = "ads_out_onehanded_seq"
	466,856 - 466,880 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_ADS_OUT"
	466,881 - 466,906 aSeqDesc.theName = "ads_in_onehanded_seq_alt1"
	466,907 - 466,935 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_ADS_IN_ALT1"
	466,936 - 466,962 aSeqDesc.theName = "ads_out_onehanded_seq_alt1"
	466,963 - 466,992 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_ADS_OUT_ALT1"
	466,993 - 467,018 aSeqDesc.theName = "ads_in_onehanded_seq_alt2"
	467,019 - 467,047 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_ADS_IN_ALT2"
	467,048 - 467,074 aSeqDesc.theName = "ads_out_onehanded_seq_alt2"
	467,075 - 467,104 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_ADS_OUT_ALT2"
	467,105 - 467,130 aSeqDesc.theName = "ads_in_onehanded_seq_alt3"
	467,131 - 467,159 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_ADS_IN_ALT3"
	467,160 - 467,186 aSeqDesc.theName = "ads_out_onehanded_seq_alt3"
	467,187 - 467,216 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_ADS_OUT_ALT3"
	467,217 - 467,234 aSeqDesc.theName = "idle_seq_autoplay"
	467,235 - 467,243 aSeqDesc.theName = "idle_seq"
	467,244 - 467,255 aSeqDesc.theActivityName = "ACT_VM_IDLE"
	467,256 - 467,268 aSeqDesc.theName = "idle_seq_air"
	467,269 - 467,272 anActivityModifier.theName = air
	467,273 - 467,286 aSeqDesc.theName = "idle_seq_alt1"
	467,287 - 467,303 aSeqDesc.theActivityName = "ACT_VM_IDLE_ALT1"
	467,304 - 467,321 aSeqDesc.theName = "idle_seq_alt1_air"
	467,322 - 467,335 aSeqDesc.theName = "idle_seq_alt2"
	467,336 - 467,352 aSeqDesc.theActivityName = "ACT_VM_IDLE_ALT2"
	467,353 - 467,370 aSeqDesc.theName = "idle_seq_alt2_air"
	467,371 - 467,384 aSeqDesc.theName = "idle_seq_alt3"
	467,385 - 467,401 aSeqDesc.theActivityName = "ACT_VM_IDLE_ALT3"
	467,402 - 467,419 aSeqDesc.theName = "idle_seq_alt3_air"
	467,420 - 467,438 aSeqDesc.theName = "idle_onehanded_seq"
	467,439 - 467,460 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_IDLE"
	467,461 - 467,484 aSeqDesc.theName = "idle_onehanded_seq_alt1"
	467,485 - 467,511 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_IDLE_ALT1"
	467,512 - 467,535 aSeqDesc.theName = "idle_onehanded_seq_alt2"
	467,536 - 467,562 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_IDLE_ALT2"
	467,563 - 467,586 aSeqDesc.theName = "idle_onehanded_seq_alt3"
	467,587 - 467,613 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_IDLE_ALT3"
	467,614 - 467,624 aSeqDesc.theName = "attack_seq"
	467,625 - 467,645 aSeqDesc.theActivityName = "ACT_VM_PRIMARYATTACK"
	467,646 - 467,668 anEvent.theName = AE_CL_VSCRIPT_CALLBACK
	467,669 - 467,684 aSeqDesc.theName = "attack_seq_alt1"
	467,685 - 467,710 aSeqDesc.theActivityName = "ACT_VM_PRIMARYATTACK_ALT1"
	467,711 - 467,726 aSeqDesc.theName = "attack_seq_alt2"
	467,727 - 467,752 aSeqDesc.theActivityName = "ACT_VM_PRIMARYATTACK_ALT2"
	467,753 - 467,768 aSeqDesc.theName = "attack_seq_alt3"
	467,769 - 467,794 aSeqDesc.theActivityName = "ACT_VM_PRIMARYATTACK_ALT3"
	467,795 - 467,815 aSeqDesc.theName = "attack_onehanded_seq"
	467,816 - 467,846 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_PRIMARYATTACK"
	467,847 - 467,872 aSeqDesc.theName = "attack_onehanded_seq_alt1"
	467,873 - 467,908 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_PRIMARYATTACK_ALT1"
	467,909 - 467,934 aSeqDesc.theName = "attack_onehanded_seq_alt2"
	467,935 - 467,970 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_PRIMARYATTACK_ALT2"
	467,971 - 467,996 aSeqDesc.theName = "attack_onehanded_seq_alt3"
	467,997 - 468,032 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_PRIMARYATTACK_ALT3"
	468,033 - 468,043 aSeqDesc.theName = "reload_seq"
	468,044 - 468,057 aSeqDesc.theActivityName = "ACT_VM_RELOAD"
	468,058 - 468,083 anEvent.theName = AE_WPN_RELOAD_MILESTONE_1
	468,084 - 468,099 anEvent.theName = AE_CL_PLAYSOUND
	468,100 - 468,113 anEvent.theName = AE_WPN_RUMBLE
	468,114 - 468,129 anEvent.theName = AE_WPN_FILLAMMO
	468,130 - 468,148 anEvent.theName = AE_WPN_READYTOFIRE
	468,149 - 468,165 aSeqDesc.theName = "reload_late1_seq"
	468,166 - 468,185 aSeqDesc.theActivityName = "ACT_VM_RELOAD_LATE1"
	468,186 - 468,211 anEvent.theName = AE_WPN_CLIPBODYGROUP_SHOW
	468,212 - 468,228 aSeqDesc.theName = "reload_empty_seq"
	468,229 - 468,247 aSeqDesc.theActivityName = "ACT_VM_RELOADEMPTY"
	468,248 - 468,273 anEvent.theName = AE_WPN_RELOAD_MILESTONE_2
	468,274 - 468,296 aSeqDesc.theName = "reload_empty_late1_seq"
	468,297 - 468,321 aSeqDesc.theActivityName = "ACT_VM_RELOADEMPTY_LATE1"
	468,322 - 468,344 aSeqDesc.theName = "reload_empty_late2_seq"
	468,345 - 468,369 aSeqDesc.theActivityName = "ACT_VM_RELOADEMPTY_LATE2"
	468,370 - 468,393 aSeqDesc.theName = "reload_onehanded_seq_02"
	468,394 - 468,417 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOAD"
	468,418 - 468,444 aSeqDesc.theName = "reload_onehanded_late1_seq"
	468,445 - 468,474 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOAD_LATE1"
	468,475 - 468,501 aSeqDesc.theName = "reload_empty_onehanded_seq"
	468,502 - 468,530 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOADEMPTY"
	468,531 - 468,563 aSeqDesc.theName = "reload_empty_onehanded_late1_seq"
	468,564 - 468,598 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOADEMPTY_LATE1"
	468,599 - 468,631 aSeqDesc.theName = "reload_empty_onehanded_late2_seq"
	468,632 - 468,666 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOADEMPTY_LATE2"
	468,667 - 468,686 aSeqDesc.theName = "switch_to_jump_iron"
	468,687 - 468,701 aSeqDesc.theActivityName = "ACT_TRANSITION"
	468,702 - 468,721 aSeqDesc.theName = "switch_to_land_iron"
	468,722 - 468,741 aSeqDesc.theName = "switch_to_onehanded"
	468,742 - 468,761 aSeqDesc.theName = "switch_to_twohanded"
	468,762 - 468,786 aSeqDesc.theName = "switch_to_onehanded_jump"
	468,787 - 468,811 aSeqDesc.theName = "switch_to_onehanded_land"
	468,812 - 468,831 aSeqDesc.theName = "switch_to_jump_holo"
	468,832 - 468,851 aSeqDesc.theName = "switch_to_land_holo"
	468,852 - 468,881 aSeqDesc.theName = "switch_to_onehanded_jump_holo"
	468,882 - 468,911 aSeqDesc.theName = "switch_to_onehanded_land_holo"
	468,912 - 468,931 aSeqDesc.theName = "switch_to_jump_hcog"
	468,932 - 468,951 aSeqDesc.theName = "switch_to_land_hcog"
	468,952 - 468,981 aSeqDesc.theName = "switch_to_onehanded_jump_hcog"
	468,982 - 469,011 aSeqDesc.theName = "switch_to_onehanded_land_hcog"
	469,012 - 469,030 aSeqDesc.theName = "switch_to_jump_aog"
	469,031 - 469,049 aSeqDesc.theName = "switch_to_land_aog"
	469,050 - 469,078 aSeqDesc.theName = "switch_to_onehanded_jump_aog"
	469,079 - 469,107 aSeqDesc.theName = "switch_to_onehanded_land_aog"
	469,108 - 469,121 aSeqDesc.theName = "drawfirst_seq"
	469,122 - 469,138 aSeqDesc.theActivityName = "ACT_VM_DRAWFIRST"
	469,139 - 469,147 aSeqDesc.theName = "draw_seq"
	469,148 - 469,159 aSeqDesc.theActivityName = "ACT_VM_DRAW"
	469,160 - 469,178 aSeqDesc.theName = "draw_onehanded_seq"
	469,179 - 469,200 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_DRAW"
	469,201 - 469,212 aSeqDesc.theName = "holster_seq"
	469,213 - 469,227 aSeqDesc.theActivityName = "ACT_VM_HOLSTER"
	469,228 - 469,249 aSeqDesc.theName = "holster_onehanded_seq"
	469,250 - 469,274 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_HOLSTER"
	469,275 - 469,284 aSeqDesc.theName = "raise_seq"
	469,285 - 469,297 aSeqDesc.theActivityName = "ACT_VM_RAISE"
	469,298 - 469,317 aSeqDesc.theName = "raise_onehanded_seq"
	469,318 - 469,340 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RAISE"
	469,341 - 469,360 aSeqDesc.theName = "raise_frommelee_seq"
	469,361 - 469,384 aSeqDesc.theActivityName = "ACT_VM_RAISE_FROM_MELEE"
	469,385 - 469,394 aSeqDesc.theName = "lower_seq"
	469,395 - 469,407 aSeqDesc.theActivityName = "ACT_VM_LOWER"
	469,408 - 469,427 aSeqDesc.theName = "lower_onehanded_seq"
	469,428 - 469,450 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_LOWER"
	469,451 - 469,461 aSeqDesc.theName = "sprint_seq"
	469,462 - 469,475 aSeqDesc.theActivityName = "ACT_VM_SPRINT"
	469,476 - 469,491 aSeqDesc.theName = "sprintraise_seq"
	469,492 - 469,516 aSeqDesc.theActivityName = "ACT_VM_RAISE_FROM_SPRINT"
	469,517 - 469,536 aSeqDesc.theName = "sprintraise_seq_air"
	469,537 - 469,551 aSeqDesc.theName = "sprintdraw_seq"
	469,552 - 469,573 aSeqDesc.theActivityName = "ACT_VM_DRAW_TO_SPRINT"
	469,574 - 469,591 aSeqDesc.theName = "sprintholster_seq"
	469,592 - 469,618 aSeqDesc.theActivityName = "ACT_VM_HOLSTER_FROM_SPRINT"
	469,619 - 469,639 aSeqDesc.theName = "sprint_onehanded_seq"
	469,640 - 469,663 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_SPRINT"
	469,664 - 469,689 aSeqDesc.theName = "sprintraise_onehanded_seq"
	469,690 - 469,724 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RAISE_FROM_SPRINT"
	469,725 - 469,749 aSeqDesc.theName = "sprintdraw_onehanded_seq"
	469,750 - 469,781 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_DRAW_TO_SPRINT"
	469,782 - 469,809 aSeqDesc.theName = "sprintholster_onehanded_seq"
	469,810 - 469,846 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_HOLSTER_FROM_SPRINT"
	469,847 - 469,878 aSeqDesc.theName = "sprintraise_onehanded_seq_slide"
	469,879 - 469,886 anActivityModifier.theName = sliding
	469,887 - 469,896 aLocalNodeName = twohanded
	469,897 - 469,906 aLocalNodeName = onehanded
	469,907 - 469,911 aLocalNodeName = land
	469,912 - 469,916 aLocalNodeName = jump
	469,917 - 469,926 aLocalNodeName = land_hcog
	469,927 - 469,936 aLocalNodeName = jump_hcog
	469,937 - 469,946 aLocalNodeName = land_holo
	469,947 - 469,956 aLocalNodeName = jump_holo
	469,957 - 469,965 aLocalNodeName = land_aog
	469,966 - 469,974 aLocalNodeName = jump_aog
	469,975 - 469,989 aBodyPart.theName = "viewmodel_test"
	469,990 - 470,001 aBodyPart.theName = "sight_aog04"
	470,002 - 470,012 aBodyPart.theName = "sight_hcog"
	470,013 - 470,023 aBodyPart.theName = "sight_holo"
	470,024 - 470,042 aBodyPart.theName = "suppressor_cyl_med"
	470,043 - 470,060 aBodyPart.theName = "suppressor_sq_med"
	470,061 - 470,090 [ERROR] Unread bytes (non-zero) [ 73 70 72 69 6E 74 66 72 61 63 00 77 69 6E 64 66 72 61 63 00 61 ... ]
	470,091 - 470,134 aTexture.thePathFileName = "models/weapons/attachments/rifle_scope_lens"
	470,135 - 470,171 aTexture.thePathFileName = "models/weapons/attachments/aog_sight"
	470,172 - 470,229 aTexture.thePathFileName = "models/weapons/attachments/ammo_counter_currentammo_meter"
	470,230 - 470,276 aTexture.thePathFileName = "models/weapons/attachments/aog_reticle_windage"
	470,277 - 470,319 aTexture.thePathFileName = "models/weapons/attachments/aog_reticle_dot"
	470,320 - 470,372 aTexture.thePathFileName = "models/weapons/attachments/reticle_field_emitter_red"
	470,373 - 470,418 aTexture.thePathFileName = "models/weapons/attachments/hcog_reticle_front"
	470,419 - 470,463 aTexture.thePathFileName = "models/weapons/attachments/hcog_reticle_rear"
	470,464 - 470,495 aTexture.thePathFileName = "models/weapons/attachments/hcog"
	470,496 - 470,540 aTexture.thePathFileName = "models/weapons/attachments/ammo_counter_mags"
	470,541 - 470,592 aTexture.thePathFileName = "models/weapons/attachments/ammo_counter_clip_digit0"
	470,593 - 470,644 aTexture.thePathFileName = "models/weapons/attachments/ammo_counter_clip_digit1"
	470,645 - 470,698 aTexture.thePathFileName = "models/weapons/attachments/hcog_reticle_field_emitter"
	470,699 - 470,743 aTexture.thePathFileName = "models/weapons/attachments/holo_reflex_sight"
	470,744 - 470,794 aTexture.thePathFileName = "models/weapons/attachments/holosight_reticle_front"
	470,795 - 470,844 aTexture.thePathFileName = "models/weapons/attachments/holosight_reticle_rear"
	470,845 - 470,898 aTexture.thePathFileName = "models/weapons/attachments/holo_reticle_field_emitter"
	470,899 - 470,937 aTexture.thePathFileName = "models/weapons/attachments/suppressors"
	470,938 - 1,579,133 [ERROR] Unread bytes (non-zero) [ 00 00 07 00 00 00 18 00 00 00 A0 00 09 00 03 00 00 00 29 B3 1A ... ]
	1,579,134 - 1,579,134 END OF FILE + 1 (File size)
========================
